blog:retrogaming

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blog:retrogaming [2023/12/02 21:37] – [XBox 360 Controller] johnblog:retrogaming [2023/12/04 19:54] (current) – [Disable swap] john
Line 48: Line 48:
 <code> <code>
 sudo swapoff -a sudo swapoff -a
 +sudo systemctl disable swapfile.swap
 sudo systemctl disable swap.target sudo systemctl disable swap.target
 </code> </code>
Line 99: Line 100:
   - Click 'Add'   - Click 'Add'
   - Name is 'EmulationStation Desktop Edition'   - Name is 'EmulationStation Desktop Edition'
-  - Command is (click 'Browse', then navigate to your 'bin' folder and the 'emulationstation' file, downloaded above)+  - Command is: <code>/home/user/bin/emulationstation</code> 
   - Comment 'Starts ES DE'   - Comment 'Starts ES DE'
  
Line 138: Line 139:
 mkdir .mame/ mkdir .mame/
 cd src/mame cd src/mame
-cp -a artwork ~user/bin/mame-data +cp -a artwork /path/to/your/mame/artwork/directory 
-cp -a bgfx ~user/bin/mame-data+cp -a bgfx /user/bin/mame-data
 </code> </code>
  
Line 157: Line 158:
 rompath /path/to/your/mame/roms/directory rompath /path/to/your/mame/roms/directory
 samples /path/to/your/mame/samples/directory samples /path/to/your/mame/samples/directory
-artwork /home/user/bin/mame-data/artwork+artwork /path/to/your/mame/artwork/directory
 bgfx    /home/user/bin/mame-data/bgfx bgfx    /home/user/bin/mame-data/bgfx
 +skip_gameinfo 1
 video   bgfx video   bgfx
 window  0 window  0
Line 206: Line 208:
 <code> <code>
 video.fs 1 video.fs 1
 +
 +# PC-Engine
 pce.scanlines 25 pce.scanlines 25
 +pce.shader none
 +pce.special nn2x
 +pce.stretch aspect
 +
 +# Megadrive
 md.scanlines 25 md.scanlines 25
 +md.shader none
 +md.special nn2x
 +md.stretch aspect
 +
 +# SNES
 snes.scanlines 25 snes.scanlines 25
 +snes.shader goat
 +snes.special nn2x
 +snes.stretch aspect
 +
 +# Saturn
 +ss.special none
 +ss.shader goat
 ss.scanlines 25 ss.scanlines 25
 +ss.strech aspect
 </code> </code>
  
-There are optional OpenGL shader effects available, as [[https://mednafen.github.io/documentation/|described in the Mednafen documentation]], but my personal preference is no shaders and just basic scanlines, or it starts to look a little artificial.+There are optional OpenGL shader effects available, as [[https://mednafen.github.io/documentation/|described in the Mednafen documentation]], but my personal preference for the PC-Engine is no shaders and just basic scanlines, or it starts to look a little artificial. On later systems the 'goat' shader can look quite nice.
 ==== Redream ==== ==== Redream ====
  
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 Scroll down to the Guide button, click it: Scroll down to the Guide button, click it:
  
-{{:blog:antimicrox-1.jpg?200|}}+{{:blog:antimicrox-1.jpg?300|}}
  
 ... and then select the Esc key on the virtual keyboard that pops up: ... and then select the Esc key on the virtual keyboard that pops up:
  
-{{:blog:antimicrox-2.jpg?200|}}+{{:blog:antimicrox-2.jpg?300|}}
  
 Now, select the //Options// menu, click the //Settings// entry, set the  the 'close to tray', 'minimize to taskbar', 'autoload last profile' and 'launch in tray' checkboxes: Now, select the //Options// menu, click the //Settings// entry, set the  the 'close to tray', 'minimize to taskbar', 'autoload last profile' and 'launch in tray' checkboxes:
  
-{{:blog:antimicrox-3.jpg?200|}}+{{:blog:antimicrox-3.jpg?300|}}
  
 Save your profile (I called it 'xpad-settings' in my user home directory) and then add antimicrox to your startup applications list: Save your profile (I called it 'xpad-settings' in my user home directory) and then add antimicrox to your startup applications list:
  
   * Name: Antimicrox   * Name: Antimicrox
-  * Command: /home/user/bin/antimicrox --profile /home/user/xpad-settings.gamecontroller.amgp+  * Command: <code>/home/user/bin/antimicrox --profile /home/user/xpad-settings.gamecontroller.amgp</code>
   * Comment: Game controller keyboard mapping   * Comment: Game controller keyboard mapping
  
  • blog/retrogaming.1701553036.txt.gz
  • Last modified: 2023/12/02 21:37
  • by john