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blog:retrogaming [2023/12/03 20:57] – [Mednafen] johnblog:retrogaming [2023/12/04 19:54] (current) – [Disable swap] john
Line 48: Line 48:
 <code> <code>
 sudo swapoff -a sudo swapoff -a
 +sudo systemctl disable swapfile.swap
 sudo systemctl disable swap.target sudo systemctl disable swap.target
 </code> </code>
Line 210: Line 211:
 # PC-Engine # PC-Engine
 pce.scanlines 25 pce.scanlines 25
 +pce.shader none
 pce.special nn2x pce.special nn2x
 pce.stretch aspect pce.stretch aspect
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 # Megadrive # Megadrive
 md.scanlines 25 md.scanlines 25
 +md.shader none
 md.special nn2x md.special nn2x
 md.stretch aspect md.stretch aspect
Line 220: Line 223:
 # SNES # SNES
 snes.scanlines 25 snes.scanlines 25
 +snes.shader goat
 snes.special nn2x snes.special nn2x
 snes.stretch aspect snes.stretch aspect
Line 230: Line 234:
 </code> </code>
  
-There are optional OpenGL shader effects available, as [[https://mednafen.github.io/documentation/|described in the Mednafen documentation]], but my personal preference is no shaders and just basic scanlines, or it starts to look a little artificial.+There are optional OpenGL shader effects available, as [[https://mednafen.github.io/documentation/|described in the Mednafen documentation]], but my personal preference for the PC-Engine is no shaders and just basic scanlines, or it starts to look a little artificial. On later systems the 'goat' shader can look quite nice.
 ==== Redream ==== ==== Redream ====
  
  • blog/retrogaming.1701637077.txt.gz
  • Last modified: 2023/12/03 20:57
  • by john