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blog:x86_raygun_english [2020/06/23 22:47] – [Text Format & Considerations] john | blog:x86_raygun_english [2020/06/25 09:15] (current) – [Disk 1 - START.MES] john | ||
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At present, we are working on (1) and (2), though where it is obvious, I am making small edits to (3) as I go (fixing glaring translation typos, for example). | At present, we are working on (1) and (2), though where it is obvious, I am making small edits to (3) as I go (fixing glaring translation typos, for example). | ||
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+ | Of course, amongst all that there are decisions to be made about typos in the script, layout considerations (English is not as compact a language as the various Japanese characters) and formatting/ | ||
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+ | Most of the experimentation was done on the [[x86_raygun_english# | ||
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=== Linebreak Character === | === Linebreak Character === | ||
- | So, using the linebreak character ' | + | So, using the linebreak character ' |
+ | |||
+ | === Available Line Width === | ||
+ | |||
+ | The width of all text during | ||
+ | |||
+ | * Truncation and graphical errors (auto-playing segments) | ||
+ | * Auto-wrapping of the text to the next line (interactive scenes) | ||
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+ | === Available Row Size === | ||
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+ | During the auto-playing introductory sequence up to **4** rows of text can be shown. During interactive sequences the number is reduced | ||
+ | * The 4th and greater lines of text to wrap back to the 1st line, overwriting it | ||
[[https:// | [[https:// | ||
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* Japanese text extraction: 100% | * Japanese text extraction: 100% | ||
* Literal English text: 100% | * Literal English text: 100% | ||
- | * Rewritten English text: 5% | + | * Rewritten English text: 100% |
* Reinsertion progress: 75% | * Reinsertion progress: 75% | ||