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blog:x86_raygun_english [2020/06/23 22:57] – [Disk 1 - START.MES] johnblog:x86_raygun_english [2020/06/25 09:15] (current) – [Disk 1 - START.MES] john
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 === Linebreak Character === === Linebreak Character ===
  
-So, using the linebreak character '%' (or, more strictly speaking, the S-JIS '%' character) we can embed a normal return into the printed text. One thing the above examples show is that we seem to be limited to maximum of 3 lines of printed text during a normal interactive text dialogue screen. If you try to embed any more than 3 lines, it will actually start overwriting the first line again. +So, using the linebreak character '%' (or, more strictly speaking, the S-JIS '%' character) we can embed a normal return into the printed text. Alternatively using the '|' character we can inject return and then upward scroll of the immediately printed text. Note that the latter won't work particularly well on the interactive scenes, due to the taller image being shown.
  
 === Available Line Width === === Available Line Width ===
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   * Japanese text extraction: 100%   * Japanese text extraction: 100%
   * Literal English text: 100%   * Literal English text: 100%
-  * Rewritten English text: 5%+  * Rewritten English text: 100%
   * Reinsertion progress: 75%   * Reinsertion progress: 75%
  
  • blog/x86_raygun_english.1592949434.txt.gz
  • Last modified: 2020/06/23 22:57
  • by john