====== Audio / MIDI Captures ====== ===== Castlevania Chronicles ===== {{:blog:audio_midi:f47d755d1ab4aa60f8e5f72e31e1b858--games-box-castlevania.jpg?200|}} * [[https://www.mobygames.com/game/sharp-x68000/castlevania-chronicles|Castlevania Chronicles]] * Year: 1993 * Platform: **Sharp X68000** //(YM2151, MIDI)//, PlayStation, PlayStation 3, PSP, PS Vita == Tracks == * Vampire Killer - {{:blog:audio_midi:mt-32_vampire-killer.mid.zip|MT-32}}, {{:blog:audio_midi:sc-55_vampire-killer.mid.zip|Sound Canvas}} * Theme of Simon Belmont - {{:blog:audio_midi:mt-32_theme-of-simon-belmondo.mid.zip|MT-32}}, {{:blog:audio_midi:sc-55_theme-of-simon-belmondo.mid.zip|Sound Canvas}} * Misc - {{:blog:audio_midi:mt-32_initial-sysex.mid.zip|MT-32 SysEx}} initialisation file == Devices used == * Yamaha YM2151 internal music chip (from a real Sharp X68000) * Roland MT-32 * Roland Sound Canvas SC-55 * Roland ED SC-8820 {{jPlayerPlaylist>:blog:audio_midi:castlevania_chronicles_-_vampire_killer_ym2151_.mp3, :blog:audio_midi:castlevania_chronicles_-_vampire_killer_mt32_.mp3, :blog:audio_midi:castlevania_chronicles_-_vampire_killer_sc55_.mp3, :blog:audio_midi:castlevania_chronicles_-_vampire_killer_sc8820_.mp3, :blog:audio_midi:castlevania_chronicles_-_theme_of_simon_belmont_ym2151_.mp3, :blog:audio_midi:castlevania_chronicles_-_theme_of_simon_belmont_mt32_.mp3, :blog:audio_midi:castlevania_chronicles_-_theme_of_simon_belmont_sc55_.mp3, :blog:audio_midi:castlevania_chronicles_-_theme_of_simon_belmont_sc8820_.mp3}} ---- ===== Gradius II ===== {{:blog:audio_midi:40971--gradius-ii-gofer-no-yabou.png?200|}} * [[https://www.mobygames.com/game/sharp-x68000/vulcan-venture|Gradius II]] * Year: 1992 * Platform: **Sharp X68000** //(YM2151, MIDI)//, Arcade, NES, Nintendo Switch, PlayStation 3, PlayStation 4, PSP, PS Vita, TurboGrafx CD, Wii == Tracks == * Loading (track played in background whilst floppy disks are loaded) * Title Screen * Burning Heat (Stage 1) == Devices used == * Yamaha YM2151 internal music chip (from a real Sharp X68000) * Yamaha YM2151 + Roland MT-32 * Roland Sound Canvas SC-55 * Roland ED SC-8820 Gradius II is a bit unique in how it plays back music; you have 3 options: //Internal//, //MIDI MT-32// or //MIDI SC-55//. However, the //MIDI MT-32// option is not as simple as it sounds; it actually plays part of the music back via the YM2151 and uses the MT-32 to fill-in and complement the sounds that the internal sound chip makes. If you mute the YM2151 output and just listen to the MT-32, it's clear that it's only playing part of the melody. It actually works //really// well; you get the crisp, sharp sounds from the YM2151 synth and the warmer, deeper sounds from the Roland unit. In //MIDI SC-55// mode the internal YM2151 plays no part in the music output - all sounds are generated by the Sound Canvas module. {{jPlayerPlaylist>:blog:audio_midi:gradius_ii_-_now_loading_ym2151_.mp3, :blog:audio_midi:gradius_ii_-_now_loading_ym2151_mt32_.mp3, :blog:audio_midi:gradius_ii_-_now_loading_sc55_.mp3, :blog:audio_midi:gradius_ii_-_now_loading_sc8820_.mp3, :blog:audio_midi:gradius_ii_-_title_screen_ym2151_.mp3, :blog:audio_midi:gradius_ii_-_title_screen_ym2151_mt32_.mp3, :blog:audio_midi:gradius_ii_-_title_screen_sc55_.mp3, :blog:audio_midi:gradius_ii_-_title_screen_sc8820_.mp3, :blog:audio_midi:gradius_ii_-_burning_heat_ym2151_.mp3, :blog:audio_midi:gradius_ii_-_burning_heat_ym2151_mt32_.mp3, :blog:audio_midi:gradius_ii_-_burning_heat_sc55_.mp3, :blog:audio_midi:gradius_ii_-_burning_heat_sc8820_.mp3}} ---- ===== Illusion City ===== {{:blog:audio_midi:1678158-illusioncitymsx.jpg?200|}} * [[https://www.mobygames.com/game/illusion-city-genei-toshi|Illusion City]] * Year: 1991 * Platform: FM Towns, **MSX** //(MT-32 MIDI)//, PC-98, SEGA CD, Sharp X68000, Windows == Tracks == * Illusion Theme - {{:blog:audio_midi:illusion_city_-_illusion_theme_mt-32_.mid.zip|MT32 version}} == Devices Used == * Roland MT-32 {{jPlayerPlaylist>:blog:audio_midi:illusion_city_-_illusion_theme_mt-32_.mp3}} ----