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X68kLauncher, a X68000 Game Launcher - Information & Downloads

My X68kLauncher application is written in C, using the the GCC development tools as detailed on my site.

What is it, and what does it do?

X68kLauncher is graphical game browser and launcher for the late-80's range of X68000 personal computers from Sharp.

It runs on the Sharp X68000 hardware itself, either emulated or real physical system; it is not a Window/Mac/Linux application like [launchbox](https://www.launchbox-app.com/) or [RetroArch](https://github.com/libretro/RetroArch).

A demo of a (early) version of the application can be found on my Youtube channel:

You can find versions of the X68kLauncher application ready to download on this page, as well as packaged up versions of games and their metadata ready to go.

As a reminder, you'll need the following:

All the files necessary to run the application are included in the application zip file.

Application Binaries

Pre-compiled versions of the X68kLauncher application are listed here.

Date Notes Download Links

Application Source Code

Source code for the X68kLauncher application can always be found at Github:

Game Metadata

These packages include a pre-written launch.dat metadata file, screenshots, box artwork and custom start files (in most cases following the Sharp X68000 convention of being named !start.bat). In cases where a game has a configuration tool to set music/sound options, this is set as the alt_start executable.

The packages should unzip directly to a directory such as A:\Games on your X68000 hard drive and be ready to go. You don't need to find anything else.

Info Name Developer Metadata Screenshots Box Artwork Audio Notes