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blog:pc98_devcode [2020/08/22 10:30] – [Packed-Pixel or Chunky Video Modes] john | blog:pc98_devcode [2020/08/22 10:48] (current) – [PC-9821 PEGC 256 Colour Graphics Hardware] john | ||
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So you've got your NP21Kai PC-98 emulator up and running, or you've resurrected an ancient NEC PC-9801 or PC-9821 and you've decided you want to do some C programming for it. | So you've got your NP21Kai PC-98 emulator up and running, or you've resurrected an ancient NEC PC-9801 or PC-9821 and you've decided you want to do some C programming for it. | ||
- | Where do you start? Well, first, get a working development environment up and running. [[blog: | + | Where do you start? Well, first, get a working development environment up and running. [[blog: |
Next you will want to figure out how to do some interesting things with the hardware, as otherwise it's just a normal command line DOS machine.... | Next you will want to figure out how to do some interesting things with the hardware, as otherwise it's just a normal command line DOS machine.... | ||
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===== PC-9821 PEGC 256 Colour Graphics Hardware ===== | ===== PC-9821 PEGC 256 Colour Graphics Hardware ===== | ||
+ | There are several generations of custom graphics hardware on the PC-98: | ||
+ | |||
+ | * PC-9801, GDC: 640x400, 8 colour, 96KB VRAM (later 192KB) | ||
+ | * PC-9801VF, GC: 640x400, 16 colour, 96KB VRAM (later 192KB) | ||
+ | * PC-9801VX, EGC: 640x400, 16 colour, 256KB VRAM, added raster operation functions, bitblt and bit shift functions | ||
+ | * PC-9821AP, PEGC: 640x400, 256 colour, 512KB VRAM, added packed-pixel and planar addressing modes | ||
+ | |||
+ | The systems are // | ||
+ | |||
+ | My focus is on the later PEGC, 256 colour systems, since (a) this is the hardware I actually own, and (b), its most similar to DOS VGA or modern framebuffer hardware. | ||
==== Packed-Pixel or Chunky Video Modes ==== | ==== Packed-Pixel or Chunky Video Modes ==== | ||