/* Emacs style mode select   -*- C++ -*- */
/*----------------------------------------------------------------------------- */
/* */
/* $Id:$ */
/* */
/* Copyright (C) 1993-1996 by id Software, Inc. */
/* */
/* This program is free software; you can redistribute it and/or */
/* modify it under the terms of the GNU General Public License */
/* as published by the Free Software Foundation; either version 2 */
/* of the License, or (at your option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the */
/* GNU General Public License for more details. */
/* */
/* DESCRIPTION: */
/*   Setup a game, startup stuff. */
/* */
/*----------------------------------------------------------------------------- */


#ifndef __P_SETUP__
#define __P_SETUP__


#ifdef __GNUG__
#pragma interface
#endif


/* NOT called by W_Ticker. Fixme. */
void
P_SetupLevel
        ( int episode,
        int map,
        int playermask,
        skill_t skill);

/* Called by startup code. */
void P_Init (void);

#endif
/*----------------------------------------------------------------------------- */
/* */
/* $Log:$ */
/* */
/*----------------------------------------------------------------------------- */
