Both sides previous revision Previous revision Next revision | Previous revision |
blog:models_friedrich_lfs03b [2021/07/31 14:19] – [In-Progress Images] john | blog:models_friedrich_lfs03b [2021/08/06 12:46] (current) – john |
---|
====== Maschinen Krieger Friedrich / LFS-03B ====== | ====== Maschinen Krieger Friedrich ====== |
| |
This is a model based on the Ma.K Friedrich armoured fighting suit, the original design is shown below: | This is a model based on the Ma.K Friedrich armoured fighting suit, the original design is shown below: |
* USB cable(!) (power conduit to legs & laser cannon) | * USB cable(!) (power conduit to legs & laser cannon) |
* Milliput fine putty | * Milliput fine putty |
| * Base: |
| * GW 80mm base |
| * Woodland Scenics Coarse Ballast |
| * War World Scenics Cork Boulders |
| |
===== Colours Used ===== | ===== Colours Used ===== |
* Rust effect/chipping: MIG Ammo (Medium Grey), Vallejo Game Colour (Charred Brown, Scrofulous Brown) | * Rust effect/chipping: MIG Ammo (Medium Grey), Vallejo Game Colour (Charred Brown, Scrofulous Brown) |
* Weathering/streaks: Abteilung 502 oils (Sepia wash) | * Weathering/streaks: Abteilung 502 oils (Sepia wash) |
| * Base: Vallejo Game Colour (Earth), Vallejo Game Colour (Charred Brown) |
| |
===== 3D Model ===== | ===== 3D Model ===== |
{{:blog:models:img20210728221507.jpg?300|}} {{:blog:models:img20210728221543.jpg?300|}} {{:blog:models:img20210729093729.jpg?300|}} | {{:blog:models:img20210728221507.jpg?300|}} {{:blog:models:img20210728221543.jpg?300|}} {{:blog:models:img20210729093729.jpg?300|}} |
| |
**[Update - July 29th 2021]** - Strted to try a //pin filter//, or oil wash or whatever you want to call it. Never tried this before, but it was as good a time as any to see how it worked: | **[Update - July 29th 2021]** - Started to try a //pin filter//, or oil wash or whatever you want to call it. Never tried this before, but it was as good a time as any to see how it worked: |
| |
{{:blog:models:img20210729175210.jpg?400|}} {{:blog:models:img20210729183044.jpg?400|}} | {{:blog:models:img20210729175210.jpg?400|}} {{:blog:models:img20210729183044.jpg?400|}} |
| |
It wasn't //entirely// unsuccessful! It definitely lends an extra depth to the model and gets rid of the flat looks of the acrylic paint. I can see how adjusting the number of dots and the colours used would give completely different effects. I used a red (as well as black, brown and off-white) in the test above and it probably wasn't the best choice; a green or blue would probably have been better. But I know enough to make a better colour choice next time. I definitely like the effect it brings though. | It wasn't //entirely// unsuccessful! It definitely lends an extra depth to the model and gets rid of the flat looks of the acrylic paint. I can see how adjusting the number of dots and the colours used would give completely different effects. I used a red (as well as black, brown and off-white) in the test above and it probably wasn't the best choice; a green or blue would probably have been better. But I know enough to make a better colour choice next time. I definitely like the effect it brings though. |
| |
| **[Update - July 31st 2021]** - Adding chipping/damage and rust effects to the model using a sequence of three different acrylics; a light grey applied using a small sponge, then a dark brown using a medium/fine brush to show patches of dark rust, then a fine brush with a limited amount of orange/brown to bring out some heavily rusted highlights: |
| |
| {{:blog:models:img20210731133728.jpg?300|}} {{:blog:models:img20210731133739.jpg?300|}} {{:blog:models:img20210731133800.jpg?300|}} |
| |
| The first three images above show the light grey highlights (lightly chipped/worn areas) and the first layer of dark brown rusted patches. |
| |
| The next set of images show the heavily rusted areas highlighted in an orange brown colour: |
| |
| {{:blog:models:img20210731140114.jpg?400|}} {{:blog:models:img20210731140138.jpg?400|}} |
| |
| {{:blog:models:img20210731140203.jpg?400|}} {{:blog:models:img20210731140222.jpg?400|}} |
| |
| Then applied an oil wash (mostly Sepia, plus a tiny amount of Crimson - both heavily thinned) over the the entire model to flatten down the chipping / rust effects: |
| |
| {{:blog:models:img20210731144308.jpg?400|}} {{:blog:models:img20210731144321.jpg?400|}} |
| |
| {{:blog:models:img20210731144339.jpg?400|}} {{:blog:models:img20210731144354.jpg?400|}} |
| |
| Some slightly better images of the same: |
| |
| {{:blog:models:img20210801201343.jpg?400|}} {{:blog:models:img20210801201412.jpg?400|}} |
| |
| {{:blog:models:img20210801201432.jpg?400|}} {{:blog:models:img20210801201454.jpg?400|}} |
| |
| **[Update - August 4th 2021]** - Started work on a base to mount the figure. Using an 80mm plastic base with model railway ballast for earth/gravel and cork 'rocks': |
| |
| {{:blog:models:img_2183.jpg?400|}} |
| |
| **[Update - August 5th 2021]** - Applied first layer of colour to the base (//Vallejo Game Colour, Earth// + several drops of //Charred Brown//): |
| |
| {{:blog:models:img20210805092803.jpg?400|}} |
| |
| Highlighted the cork rocks (Vallejo Game Colour, Sombre Grey + few drops of Black), plus a few bits of the gravel base for interest, and put a wash of brown ink over the rest of the base: |
| |
| {{:blog:models:img_2186.jpg?400|}} |
| |
| Attached the figure to the base with hot glue, also added a few little bits of static grass: |
| |
| {{:blog:models:img_2189.jpg?400|}} {{:blog:models:img_2190.jpg?400|}} {{:blog:models:img_2193.jpg?400|}} |
| |
| All that is left to do is seal the model with a satin varnish. |