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blog:x86_launcher [2021/02/24 15:29] – [X86Launcher, a MS-DOS Game Launcher - Information & Downloads] johnblog:x86_launcher [2021/02/26 09:25] (current) – [Application Binaries] john
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 My //X86Launcher// application is written in C, using Open Watcom v2, for real or emulated IBM/PC/DOS hardware. My //X86Launcher// application is written in C, using Open Watcom v2, for real or emulated IBM/PC/DOS hardware.
  
-//What is it, and what does it do?//+=== What is it, and what does it do? ===
  
 //X86Launcher// is graphical game browser and launcher for x86 PC's running MS-DOS or an equivalent DOS environment. It can also run inside [[https://www.dosbox.com/|Dosbox]], too. //X86Launcher// is graphical game browser and launcher for x86 PC's running MS-DOS or an equivalent DOS environment. It can also run inside [[https://www.dosbox.com/|Dosbox]], too.
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 You can find versions of the X86Launcher application ready to download on this page, as well as packaged up versions of games and their metadata ready to go. You can find versions of the X86Launcher application ready to download on this page, as well as packaged up versions of games and their metadata ready to go.
 +
 +----
 +
 +=== Requirements ===
  
 As a reminder, you'll need the following: As a reminder, you'll need the following:
  
    * A PC with a minimum of a 256KB VGA graphics card supporting 640x400 (256 colour)    * A PC with a minimum of a 256KB VGA graphics card supporting 640x400 (256 colour)
 +     * //If your graphics card does not have a VESA BIOS, you may need to run something like univbe before running the launcher.//
    * 640KB of memory    * 640KB of memory
    * A hard drive, //filled with games!//    * A hard drive, //filled with games!//
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    * **8086**    * **8086**
-        * Compiled for 8086 architecture and above+        * Compiled for 8086 architecture and above using the Open Watcom //-0// compiler flag
    * **286**    * **286**
-        * Compiled for 286 architecture and above+        * Compiled for 286 architecture and above using the Open Watcom //-2// compiler flag
    * **386**     * **386** 
-        * Compiled for 386 architecture and above+        * Compiled for 386 architecture and above using the Open Watcom //-3// compiler flag 
 + 
 +In addition, all versions are compiled with //-bc (console application)//, //-ml (large pointer/segment memory model)//, //-d0 (no debugging)// and //-ox (maximum optimisation)//
 + 
 +Choose the one that matches the processor of the machine you are going to run it on. A version for a lower class of processor will work on that type of processor and anything above, but will not be as fast. There are no functional differences between the versions.
  
-^ Date      ^ Notes                           ^ Download Links ^ +^ Date        ^ Notes                           ^ Download Links                                                               
-                                                         |+26/02/2021  Initial release. Some graphical corruption remains on page flip, but can scrape, filter and launch games. No help text in this release {{ :blog:launcher_260221_8086.zip|8086}}, {{ :blog:launcher_260221_286.zip|286}}, {{ :blog:launcher_260221_386.zip|386}}, {{ :blog:readme_260221.pdf|README}}             |
  
 ===== Application Source Code ===== ===== Application Source Code =====
  
-Source code for the PC98Launcher application can always be found at Github:+Source code for the X86Launcher application can always be found at Github:
  
    * https://github.com/megatron-uk/x86Launcher    * https://github.com/megatron-uk/x86Launcher
  • blog/x86_launcher.1614180552.txt.gz
  • Last modified: 2021/02/24 15:29
  • by john