blog:pinball_cab:vpinball_pc

Virtual Pinball / Arcade Cabinet - PC Hardware Testing

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  • HP T740 Thin client system
  • AMD Ryzen V1756B
    • 4 Core / 8 Thread
    • 3.2GHz base / 3.6GHz turbo
    • 512KB L1 cache
    • 2MB L2 cache
    • 2MB L3 cache
  • 2x 8GB DDR4
  • Nvidia T600 4GB (PCIe 3.0 8x)
  • 128GB NVMe M.2 (OS)
  • 2TB SATA M.2 (ROM and table data)
  • Sweex 7.1 USB External sound card

Linux

  • Linux Mint 22
  • Visual Pinball X (standalone version built from Git main branch dated 24/12/2024)

On the few tables I tested (Halloween, Creature from the Black Lagoon, Attack from Mars), the render performance is consistently 100fps and latency is between 2 - 5ms (appears more dependent on the table, rather than what is going on in-game).

This is at 100Hz, 1920×1080 with no options tweaked in VPinballx.ini.

Windows

Whilst the Linux performance of the HP machine was quite acceptable, it was another story entirely in Windows. Performance was very erratic and jerky - running between 200% actual framerate and anywhere down to 15-20fps, for the same tables, on the same hardware. Completely unplayable.

As a result I had to shelve the idea of the HP machine.


  • Gigabyte Aorus Z370 motherboard
  • Gigabyte Aorus GTX 1080 Xtreme
    • Still running at the same 1920×1080 @ 100Hz
  • Intel i7 9700K
  • 32GB DDR4 2666

Testing this alternative hardware in Windows shows that it does not suffer from the frame dips that the HP thinclient does.

  • blog/pinball_cab/vpinball_pc.txt
  • Last modified: 2025/01/16 09:48
  • by john